WebJun 26, 2024 · Because you can select the type of your variable to loop over here: The item variable of the loop is of type Object by default, but you can specify its type in that TypeArgument property A common scenario is to change it to String, so that you don’t have to type item.ToString all the time. 1 Like system (system) Closed June 26, 2024, 7:02pm 4 Webvar relationsJSON = JToken.Parse (jString); And instead of using Where, you could simplify you Linq Expression by using FirstOrDefault. return (JObject) (relationsJSON ["Relations"].FirstOrDefault (q => (string)q ["Name"] == relationName)); This way, then method returns null, if relationsJSON doesn't contain a relation matching the relationName.
Use json_decode() to create array insead of an object
WebOct 4, 2024 · After we have a JObject, we can then loop over the JSON object's keys and values as it implements IEnumerable>. Looping over the keys, we then check to see if there are any keys that don't start with CONTAINS. If such key (s) exists, we remove the property entirely based on the key name, from a deep clone … WebGetting a JObject by a property value. I am building a contact management system. Each contact can relate to the business in one of three ways: client, service provider, and third … block island scotch beach
How to Deserialize JSON Into Dynamic Object in C# - Code Maze
WebJul 26, 2015 · You can cast your JObject as a dynamic object. You can also cast your array to JArray object. JObject yourObject; //To access to the properties in "dot" notation use a dynamic object dynamic obj = yourObject; //Loop over the array foreach (dynamic item in obj.d) { var rows = (int)item.numberOfRowsAdded; } Share Improve this answer Follow WebTo check whether a property exists on a JObject, you can use the square bracket syntax and see whether the result is null or not. If the property exists, a JToken will be always be returned (even if it has the value null in the JSON). WebMar 29, 2016 · I'm using C# and Json.NET. If I have a JObject, I want a list of the keys within the object, similar to how object.Keys() returns the keys within the object. This seems like it'd be obvious, but I'm having a rough time finding a way to do this. block island sea conditions